Chapter 20
Here, the bowstrings are done!
I received the 30 bowstrings Id asked a tailor crafter for.
With this I can try and challenge making a new bow 15 times. Why would 30 bowstrings only give 15 tries?
Thats because the new bow concept I have uses 2 bowstrings.
Its easy to say that, but Im going to have to surpass the boundaries of reality to make it work.
By the way, those are some nasty looking shoes, nee. Are you going to go all slasher1on your opponents?
The tailor oneesan2asked, interested.
Aaa, these shoes wouldnt be able to do that.
If you wanted to play slasher, swinging a sword around and using [Sword] skills would be infinitely faster.
Instead of killing by slashing, its more like these are for whittling down my opponents health.
In the first place, the movements between swordsmanship and kicking are too different.
Really, holding a sword would be way better if I was going to go with slashing as my main.
Theyre called Blade Shoes, but in reality its a weapon that shaves off damage by aiming for places on the opponent where their defenses are thin, and on humanoids their neck or fingertips.
It would be hard to cut through an opponent while only having a blade that measures about 3cm.
Theres no rule that says you cant name it Blade if it cant completely cleave through an opponent.
And whittling away at the opponent little by little, digging in a bit and gouging; theyre splendid battle strategies.
Since there arent any Arts for [Kick], this kind of thinking is indispensable.
You also made such a dangerous thing, nee, even though youre a chef.
It was driven by necessity so it couldnt be helped, with that explanation as my parting farewell, I hurry to the woodworking station.
Now then, finally its the time to craft the main weapon, the bow Id like to say that, but before that my [Bow] skill reached LV30 and I have to choose a specialty.
There are three choices: [Short Bow], [Hunting Bow], [Long Bow].
[Short Bow] has a short induction time to give characteristic of rapid-firing, and its easy to handle.
In exchange, the range and offensive power will fall no matter what.
[Long Bow] is the exact opposite with a long induction time, and the bow is bigger so its a pain to maneuver.
In exchange the range and offensive power of each shot is perfect, exactly suitable for becoming a sniper.
The two I just gave are simplified explanations, since Ive rejected both.
With the [Short Bow]s handling, the ability to make tight maneuvers is attractive, but the range reduction is enough to make me gaku~ fall to the ground so I mark it off the choices.
This has to be for people who can handle acrobatic fighting at short-range.
[Long Bow] is even more Nope. Because of the maneuverability needed with [Kick], [Long Bow]s large size will just get in the way.
Also, the long induction time just isnt suited for my solo play.
Its more for people who often join parties, and taken by people who choose to specialize as a sniper.
Since its like that, other than the [Hunting Bow] thats not too much bigger or with too different of a range
than the [Bow] right now, theres no other option.
From the beginning, the choice couldnt be too different.
For the most part, [Hunting Bow] isnt any different from the current [Bow]. The good and bad points are pretty balanced.
Of course since the skill is a tier higher, there are increased benefits like better offensive power.
It takes 3 EXP to change [Bow]LV30 to [Hunting Bow]LV1.
Now lets regroup and go back to bow production.
I want to make a bow that would absolutely never exist in Real, where the bow and the bowstrings will stretch into an X shape.
Also, thinking about drawing the bow, the right bowstring would be nearly vertical while the left bowstring would slant so a perfect X shaped bow isnt possible.
Thinking about the draw angle when you pull 2 bowstrings at the same time, to take advantage of the design, theres no way the shape wont become a little distorted.
Why would I try to make such a bow?
Because trying to make something that would never exist in Real is interesting.
This kind of enhancing beyond practicality is a kind of romance.
Because its a game, something like this is allowed.
Since Ive already drawn up the blueprints Im furiously whittling the form.
A pretty firm and sturdy piece of wood will be positioned at the center to become the pillar of the bow.
For the wood that will draw the left and right bowstrings I use wood with more elasticity.
Learning from the previous connected-double-bow attempt, I positioned a stabilizing coupling joint made of wood together with the bow arms and clamped them together.
At any rate, in order to make the shape for this pretty weird bow, just having a connection of brute force is definitely not enough.
In particular, if Im not careful when I slant the left bow in front of the right bow, the base, it wont become an X.
The strength is insufficient when I make it according the blueprint, so I went back to the forge to make a reinforcement.
After amending the blueprint, I try to make the bows shape again.
I repeated this for several days.
This bow is such a completely different type of bow, so the crafting isnt going quite well and the materials are steadily decreasing.
Even so, the process of making this new type of shape, succeeding little bit by little bit, is fun.
And then, after a lot, its finally complete!
Because the bows grip is the foundation, and for making the X, just wood wont cover it, so I made an iron grip a bit thicker than the wood.
With that, I can achieve the X shaped bow, and attach the straight bows at the foundation point together.
And so the difficulty in the grip is somehow or other cleared.
I determined that the left bow should slant at about a 30 degree angle.
The right one was stabilized at about a 10 degree slant.
The bowarms tips are also reinforced with iron, increasing the strength.
The previous time with the composite bow I didnt have [Blacksmithing] so I couldnt do it, but doing this increases the durability by a lot.
Both of the bowstrings are drawn back together. And then released.
It takes more strength to draw than the previous bow, but its a good reaction.
Compared to the previous skill LV, my abilities seem to have gone up and I can suitably handle this bow without any problems.
In the end, the wood Id gathered from the forest area has just about all disappeared.
Doing this near-impossible plan was all for the sake of drawing closer to the dream, running down the path of romance.
For that, theres a meaning; theres merit to it.
X-Styled Composite Hunting Bow
A bow aiming to increase offensive power by adding 2 bows together in an X.
That an arrow can be fired from this strange shape can only be called a marvel.
The handlings difficulty is greatly increased; a beginner with bows will absolutely not be able to use it.
ATK+32 Quality6
The Prototype Composite Bow Ive been using had an attack strength of +12, so this one is a drastic jump. Its a powerhouse.
Ive performed maintenance on the Prototype Composite Bow repeatedly, but still its lifespan has now drawn to a close.
Unconsciously I muttered, Good work, Ive been in your care.
Even though its just a piece of data found inside a game, even so its my buddy thats worked hard up til now, so its fine to say a word for it.
I have some attachment to it. Even if its in the virtual world, I brought it into being with my own hands, so I can say it definitely existed here.
SKILLS
[Hunting Bow]Lv1 [Kick]Lv27[Farsight]Lv25[Wind Magic]Lv18
[Craftsmanship]Lv36
[Cooking]Lv34[Woodworking]Lv18[Alchemy]Lv30[Blacksmithing]Lv19
[Physical Ability Boost]Lv35
Reserved Skill(s)
[Stealth]Lv20
EXP 12
And so, from hereon my main weapon is this really unreasonable bow.
A bow with a shape using 3 bows all attached in the middle part and branching out wouldnt even be look like a bow.
* I have a tendency to go in this direction.
The middle one would be the foundation of the bow, and the other two would make an X for the X bow.
Since I can have a bow that would never exist in real-life, this so-called impossibility would be interesting so Id love to see it.
This chapter upload first at NovelBin.Com