Chapter 801 Smelting Synthesis
Chapter 801 Smelting Synthesis
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"It is the Special Ability of this Divine Smithy." Ignis smiled. "A power only father possessed, which will make you stronger than any other Blacksmith of Arcadia!"
"What is it about?" I wondered.
"Well, each Blessing will not only give you a contract with my siblings, but you will also acquire their power. My power is Smelting Synthesis, tied to the Divine Blessing of my father." Ignis explained. "And this power, pretty much, allows you to convert any equipment into a special ingot."
"Wait, can't we do that already by just smelting them normally?" Mark wondered, not trying to act rude.
"Yeah?" I wondered. "What's to special about this?"
"Of course it is special!" The Spirit said angrily. "It is completely different than when you simply smelt a piece of equipment for their metal. All their abilities, stats, and runes disappear once you do that, right? Well, it is the opposite with Smelting Synthesis."
"You mean…?!" Acorn asked. "I see! So that's why it has the word Synthesis on it, like with Alchemy, you can transform one thing into another instead of simply extracting their metals like normal smelting!"
"Is that so?" I wondered.
"Right on the mark, little squirrel!"
Ignis quickly turned into the Divine Flames as he moved back to the furnace, which flared with golden and divine fire.
"Now, Planta, why don't you try it? You can also check the Blessing's description to get a full-on explanation of its limits and functions."
"A-Alright!"
I quickly decided to check the blessing description as I took out a piece of equipment I wasn't going to use anyways.
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[Divine Hephaestus' Blessing: Smelting Synthesis]
One of the Four Divine Blessings of Hephaestus, tied to Ignis, his third son.
Grants a Unique Ability to the wielder of the Blessing that no other blacksmith could ever replicate.
By using the Divine Forging Flames of Ignis and channeling your Spirit Energy, Mana, and Divinity, you can smelt pieces of equipment into Unique Ingots.
These Ingots will possess up to 50% of that piece of equipment's Stats, and a minimum of one of its abilities at random, with a chance for all abilities to be inherited into the Ingot.
This Ingot can then be used to both create a new piece of equipment inheriting the previous equipment stats and abilities or enhance another pre-existing piece of equipment.
A piece of equipment can only have a maximum of 4 Abilities, excluding their Soul Weapon Ability. However, stacked abilities can be merged together into stronger, and Unique Abilities.
Chances for Ingots inheriting the maximum amount of Stats and Abilities possible depends on both 50% of DEX and LUK Stat, meaning that 50 of DEX and 50 of LUK is 1% chance for the maximum amount of benefits to be inherited.
This Chance is not affected by external buffs or invisible boosts, nor equipment stats either.
Current Chance for Maximum Inheritance: 54%
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Oh, it was much more amazing than I imagined! It can inherit stats too?! So this means I could make utterly bloated equipment with a trillion stats and many overpowered abilities.
I am already quite a broken Player by itself, but against the even more overwhelming broken foes I need to beat, such as Level 400 Archwizard and even a Demon King, I guess I'll need as much overwhelming power as I can.
And so, my first sacrifice to convert into an ingot is this skull mask!
It was named [Spooky Skull Mask (B Grade)]! It was one of the two items I got out of the treasure chest rewards that were equipment.
The other was the [Necrotic Black Mantle (B Grade)], a mantle that increases Evasion, Movement Speed, and Stealth Ability Effects by a bit.
Meanwhile, the Mask seems to enhance Magic Power and grants Resistance to Curses and Darkness Magic by a little bit. All neatly packed with a weird ability that enhances my "Death Attribute Magic Power" based in how many foes I defeat; it is a temporary buff though.
I haven't used them both because I really didn't need them that much, the mask in specific was too weird and covered my entire face, making me look like some edgy character.
And the mantle was… Okay? I already had a Stealth Cape which granted me full invisibility as long as I didn't attack, which I've used in Earth a couple of times.
Though, the needing for stealth hasn't risen yet, when we try to infiltrate the Magician Guild, we'll need it, so I suppose that's where I could use the ingot made from this mantle, and maybe the stealth cape too…
Anyways, for now!
"Take this one."
I threw the skull-shaped mask to Ignis, who caught it on his blazing jaws and devoured it.
I felt my Mana and Spiritual Energy being drained by several thousands from my body, it was quite exhausting, but thanks to my other Skills, I regenerated quite quickly.
"Then I'll convert this one…!"
FLUOSH!
The mask quickly melted into a white and black metal, ultimately mixing together into a beautiful ingot- no, two ingots?! I thought you can only get one!
Ding!
[You've transformed the [Spooky Skull Mask (B Grade)] into the [Abyssal Necrotic Bone Ingot (B++ Grade)] x2!]
[Success! Both Ingots have inherited 50% of the original equipment stats and all their abilities!]
"Ooh?! I got the best result right away!"
"Catch them!"
I got a bite excited, as I tried to catch the ingots with my hands, I felt like they were burning… Thankfully, the effect of the gloves Ambil gifted to me activated and I became immune to burns.
"A-Amazing, it is that simple?!" Mark asked.
"With this… the possibilities of what we can make are endless!" Said Ambil. "A completely miraculous power befitting of the legacy of a god, that's for sure!"
"Indeed…" I said in surprise. "Oh right, there was a Trial, isn't it?"
"Indeed." Ignis nodded, waving his hand. "The Trial that will allow you to access the Ancient Valley is one of endurance and perseverance, more than anything!"
FLAAASH!
Suddenly, a new System Window emerged, made out of Ignis own flames!
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