Constructing-Style Wizard

Chapter 658: 211. The Art of Flipping the Table



Chapter 658: 211. The Art of Flipping the Table

“Law No. 1 of the Ulnas Circle” is also known as the “Foundation Decree of the Ulnas Circle”.

It confirms the Ulnas Circle as a wizard’s kingdom built on the power of magic, acknowledging the legality of every law-abiding wizard’s control over magical power.

At the onset of the establishment of the Ulnas Circle, magic ancestors clearly understood:

Constraining wizards wielding magical power through mighty means would only backfire, triggering greater chaos.

Only relatively lenient and free laws can ensure the basic rights and interests of every legal wizard.

After lengthy debate and planning, Law No. 1, hailed as the foundation of Ulnas, came into being.

Only thereafter were the 2nd to 6th rules, set up on the basis of Law No. 1, established.

Law No. 2 is used to restrain wizard forces.

Law No. 3 is aimed at wizard families bound by blood ties.

Law No. 4 constrains the Wizards Teaching Forest.

Law No. 5 restraints the Mass Wizard Tombs.

Law No. 6 restraints the Wizard Advancement Association, and its affiliated local magical research institutes.

Under Law No. 1, magical ancestors, from the perspective of a wizard’s own will, pursuit, strength, and power, have confirmed the three fundamental rights that every wizard shares.

These three fundamental rights are:

The right to cultivation, the right to explore, and the right to challenge.

The right to cultivation resolves the issue of promotion, indicating that every wizard has the right to meditate and practice spells.

The right to explore resolves the problem of wealth accumulation, indicating that every wizard can explore unclaimed land and distribute the spoils of war according to their agreements made before, during, and after the event.

The right to challenge solves disputes between legal wizards, minimizing crimes such as murder and assassination.

Imagine, if two wizards holding grudges against each other cannot resolve their disputes through a life and death duel, then the power of magic they hold will become a source of instability in their local areas.

Therefore, conducting a life and death duel lawfully has become one of the basic rights granted by the foundation decree to every law-abiding wizard.

Under the rules of Law No. 1:

When Party A challenges Party B to a duel to the death, if any of the following situations occur, Party B can refuse the duel application:

The first situation: Party B, a wizard of a lower rank than Party A, can refuse the duel to the death application.

The second situation: Party B can refuse the duel to the death application when they are a staff member of the Magic Institution of the Ulnas Circle.

Those covered by this situation include:

The members of the Wizard Council, the staff of magic institutions under the Wizard Council including the Department of Magic, Law Enforcement Department (excluding enforcement wizards), assistant Tombkeepers of the Mass Wizard Tombs, the mentors and professors of the Wizards Teaching Forest, and heads of the Magic Research Institute of the Wizard Advancement Association, etc.

The third situation: Party B, an enforcement wizard executing law enforcement procedures, can refuse the duel to the death application, but cannot reject challenges that do not involve life and death.

The fourth situation: Party B, if holding an “Exemption from War Permit” issued by the Ulnas Circle Magic Department, can refuse the duel to the death application and challenge application.

Wizards that do not fall under these four situations cannot refuse the duel to the death application.

Noland Lee had long since etched Laws No. 1 to 6 into his mind, and was very familiar with the entire process of a duel to the death.

Neither Fagen’s butler Helamat nor his advisor Simon fall under the four situations listed in Law No. 1.

They have no choice but to accept the duel to the death from Noland Lee.

Of course, Noland will only challenge the imposter butler for now.

He will find an opportunity to interrogate the imposter’s accomplices and then add Simon to the list of duel to the death.

Simon is a Death Series Combat Wizard.

He must fight in person.

The imposter butler, not a combat wizard in public, must also fight.

He can request a combat wizard to fight on his behalf.

In such a case, the combat wizard replacing him cannot be of a higher rank than him.

The imposter butler, as a Four-ring Wizard, can at most let a Four-ring Combat Wizard fight on his behalf.

If the substitute combat wizard loses, both the butler and this wizard’s lives will belong to Noland Lee.

The “Duel to the Death Application Order” that Noland Lee requested from Jenela is a standardized Magic Contract Book produced by the Department of Magic.

Generally, when the dueling party is at the fourth ring or above, a “Duel to the Death Application Order” should be initiated.

If anyone dies, the aftermath will be handled according to the rules on the “Application Order”, which can save a lot of trouble.

Since Noland Lee left the Suffering Borderland, he never takes actions he isn’t confident about, and this time is no different.

Ah, right, Noland even coined an expressive term for this kind of operation whereby a one-on-one condition is created through a duel to the death:

Flipping the table.

He decided to refer to such operations as “flipping the table” in the future.

He filled out the standardized “Duel to the Death Application Order” and immediately went to Dickler Fegan’s manor. Jenela won’t have to accompany him, to avoid being recognized by Dickler Fegan.

Once the “Application Order” is issued, as long as Party B does not belong to one of the four situations where they can refuse the application, it will immediately take effect.

There are no situations such as “fight another day”, “schedule a time”, or “choose an auspicious day”.

Will a situation occur whereby Party A takes advantage of Party B’s serious injury?

The answer is yes, and Law No. 1 permits this.

However, the law also allows the injured Party B to ask someone else to fight on their behalf.

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