Filthy Gamer in Narutoverse

Complete Skills (Gen)



Complete Skills (Gen)

[Mental Stat reached a threshold. Markedly improved the function of the mind and spirit energy.] *13

[Increase the willpower and ability to resist genjutsu by 1] *13

[Mind Trap (10/10): A genjutsu that lowers the perception of space to a low degree of the affected party. Increases 1 mental stat with each level. Reduces chakra cost by 5 at each level. Chakra Consumption: 30/sec]

[Snaring Demon (20/20): A genjutsu technique that causes the affected party to hallucinate being trapped by a terrifying demon. Increases the strength of the mind by 1 each level. Each level reduces chakra consumption by 2.5. Current Consumption: 20/sec]

[Five Senses Destruction (25/25): A genjutsu technique that temporarily disables the five senses of the opponent. Increases strength of the mind by 1 per level. Each level reduces chakra consumption by 2. Current Consumption: 20/sec]

[Mystic Wood Smack (10/10): A genjutsu technique that makes the affected party feel their head is being bashed in by a wooden stump. Increases the strength of mind at each level by 1. Each level reduces chakra consumption by 5. Current Consumption: 40/sec.]

[Demonic Illusion: Hell Viewing Technique (15/15): Ensnare the target in their worst nightmare whatever it may be and collect information by spying on the resulting Genjutsu. Increases the strength of mind at each level by 1. Each level reduces chakra consumption by 3.3. Current Consumption: 80/sec.]

[Devil's Pit (20/20): The user utilizes the sounds of insects to pull the target into a genjutsu of a pit of poisonous insects. Increase mental stat at every level. Reduce Chakra Consumption by 2 at every level. Current Consumption: 90/sec.]

[Crushing Coil (20/20): The user utilizes the sounds from a snake to pull a target into a genjutsu of a giant snake coiling and crushing the target. Increase mental by 1 at every level. Reduce Chakra Consumption by 2 at every level. Current Consumption: 100/sec.]

[Touch of Revelation (20/20): A touch-based genjutsu that traps the target into an elusive scene where they eventually reveal their honest thoughts. Mental Stat increased by 1 at every level. Reduce chakra consumption by 2.5 at every level. Current Consumption: 100/sec]

[Last Harlot (15/15): A touch-based genjutsu that rouses the lust of the target for the user and traps them in a world where they can't have enough of you. Mental Stat increased by 1 at every level. Reduce Chakra Consumption by 0.6 at every level. Current Consumption: 90/sec]

[Horrible Vore (15/15): A smell-based genjutsu that requires the scent of a boar's lining to pull the target into a horrible experience of getting swallowed by a boar. Mental Stat increased by 1 at every level. Reduce chakra consumption by 0.6 at every level. Current Consumption: 90/sec.]

[Death Crucifixion (20/20): A taste-based genjutsu that utilizes the ashes of anything to pull the target upon their own Crucifixion and agonizes them deeply. Mental stat increased by 0.8 at every level. Reduces Chakra Consumption by 2.5 at every level. Current Consumption: 100/sec]

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