Chapter 36: The Flow of Time.
Chapter 36: The Flow of Time.
SKY Ocean Hunter pushes the cold metallic doors in front of him. His body swallowed into a vast darkness. The doors had rippled. Endless infinite blackness coupled with immense pressure. SKY Ocean Hunter feels the most comfortable he has ever been. This feeling of pressure allows him to breathe through his gills. To move without reservation and his majestic flight in the ocean his natural habitat. This dark place is home to his kind. He glides straightforward feeling the currents leading him deeper into the dark.
Letting go of his internal sea sack. Where he holds seawater so that he can breathe on the surface. His scales start to glisten as he accustomed himself to the dark. The light from SKY Ocean Hunter as luminescent as a lamp. It is only meant to help him see a little in the dark. His eyes need a little bit of light to work in the dark.
A grotesque beast swims towards him. SKY Ocean Hunter swims towards it. The shark has changed somehow it has two heads and spikes for fins. It skins flaking off as it swims. SKY Ocean Hunter can taste it is dying. The flakes of flesh stink in the dark water.
[Sickening Shark]
level 15
Hp: 900 Sp:100
Info: A unknown force has infected this shark.
SKY Ocean Hunter launches at the shark. Its low defence suggests to him it has high damage. He manages to bite behind one of its heads. SKY Ocean Hunter scales are as tough as the sharkskin. They spin about in the water. Chasing each other through the water. The shark snaps at his tail. SKY Ocean Hunter delivers a thumping blow with his hammer. The shark spins about in the water.
-55 [SKY Ocean Hunter attacks]
Pushed back a few meters the Sickening Shark. With a gush of speed, it uses a skill.
[Innate skill - Skewer]
Info: A rushing attack that deals damage over time.
Description: Deals 80 damage each second for ten seconds. cooldown 30 mins. Cost 40sp.
If it were anybody else they would have a hard time fighting the Sickening Shark. For SKY Ocean Hunter it's another swim in the sea. Swimming unperturbed at the 9 health he is losing every second. Because he has increased regen which means on top of his basic defence of around thirty-five. Which already almost halves the damage the shark is dealing. The Sickening Shark has to overcome his regen. SKY Ocean Hunter currently has a regen rate of a hundred and sixty per cent. The extra sixty coming from his aura. Sky Ocean Hunter thus only received four points of damage per second for four seconds.
HIs Monarch Cleric class skills are like wardens who have advanced to Cleric. Clerics, unlike Shamans or Templar, have skills that are not meant to healing. The cleric only has a healing spell. His first spell is the Single target, Heal. His second spell is a party heal skill with heals over time effect called Healing Aura. The final skill is a life-saving Skill. It can only work once in a fight due to its long cooldown.
-9
[Cleric Skill - Heal]
Info: A cleansing and refreshing to help an ally.
Description: Heals 50 health points. Cool down 20 seconds. Costs 20 mp.
-9
[Cleric Skill - Healing Aura ]
Info: A small aura that can heal all party members.
Description: Adds base your base regen as heath points for 30 seconds. Cool down for 2 mins. Costs 50 mp
-9
[Cleric Skill - Protective Raidiance]
Info: A cleric most powerful skill. Must be channelled.
Description: Bless all squad members within 15 meters. Increasing Health and mana regeneration by 100% for One MInute. Cool down one hour. Costs 10 mp
-79 [SKY Ocean Hunter attacks]
-9
The shark is constantly biting at him. As long as the skill is active the shark is biting. So they are somewhat intertwined.
-9
+50 [Cast heal]
-9
-9
-9
-74 [SKY Ocean Hunter attacks]
Sky Ocean hunter wields his hammer well. It ripples through the water every impact delivering a thumping. The water bubbles as the Sickening shark strikes again. The shark can't swim backwards. And SKY Ocean Hunter is a strong enough swimmer to keep his body inside the mouth of the shark. From his advantageous position, he casts Water Blast.
- 237 [Waterblast]
The Sickening Shark only has one skill and uses it to cover the distance between. In less than three seconds covered the ten meters it had been pushed back by Water Blast. The spiralling jaw clamps onto SKY Ocean In the last series of attacks he only lost twenty health. Even with his slower attack speed, he has dealt four hundred and sixty-six damage. The next round is even quicker as the damage from SKY Ocean Hunter and his hammer kills the Sickening Shark. The loot is really poor from this creature. Mostly crafting material and a single ornament.
SKY Ocean Hunter also gain about 900 exp points. This is great since he has to get eight thousand experience points in total to become a level nine. The two skill points he gains every level are being saved for after he becomes a level ten. Without being able to tell what the Monarch part of his is yet class is and how that relates to the Crescent Moon Apothecary. He will not risk upgrading his skills. In his character window they the two screens relating to his class and profession. Have a huge black bar covering it and written in gold at the centre. Unlocks at level ten.
SKY Ocean Hunter Keeps swimming around killing Sickening sharks. He destroys them like a tsunami on land. Each kills bringing closer to levelling After his seventh kill he is a few values of level nine. The area he is swimming in has started becoming clearer. With this Shark dead he can finally make out an altar on the Ocean Floor.
SKY OCcean Hunter swims towards the black stone. It could be a crystalline stone or something that glimmers when touched by light. He can't make out what's on the altar but he hopes the weapons are there. In his experience with Rinele, she explained that. A celestial has an origin. This is usually given to them by their parent. In this case, Rinele will be handing over her origin. The parts of her that made her who was before she ascended to a God. It is why most often a tool like a weapon or specific book. That a celestial used through their life.
They do this because there is an unknown force out in the world. So powerful that every god to up against it. In the last ten thousand years has died. It is why they work to build successors who might prove themselves worthy of saving us all' she put it.
[!!!DANGER!!!]
[!!!HIdden Boss Triggered!!!]
[Warnarl - ???? - Sealed]
Level 20
Hp: 3040
Info: A Legendary Warnarl left her to guard the Shrine of the Water Goddess. It is suffering the effects of corruption from unknown energy. Making it lose all its magical abilities and most of its skills and levels.
SKY Ocean Hunter is ecstatic. His entire body was alive with excitement. The Warnarl has a long spear tooth. The spear tooth looks like strengthened black metal twisted around an ivory spear. It is as enchanting as it is dangerous. The Warnarl is famished it own skins stretch like a tent over its ribs. Small sunken cloudy eyes.
SKY Ocean Hunter says, "Fuck that's a big girl. It's okay now it will soon be over." He can see hundreds if not thousands of scars all over her body. Most of the scars are old and weathered. Her smell is odd from the State of the taste of the water she is something. He has no way to place it. It is a completely new sensation. Sky with a thrust and swing of his hammer slams into the Warnarl.
The Warnarl lets loose a wail that starts on the inside and vibrates out oscillating inside. The water ripples about SKY Ocean Hunter gnashes his teeth. His damage is abysmal of the hundred and twelve he is meant to deal he only deals forty. Of his pitiful forty damage twenty of it healed by the Warnarls' passive regen per second. Leaving him with only a measly unpalatable eighteen damage.
He casts all his spells as soon as he can. With his eighteen damage is once every three seconds whereas the healing is every second in order to make up the difference. He starts with a water blast that deals 158 damage. Sky Ocean hunter lays into the creature as much as he can. It swims too slow to piece with its horn tooth but it is powerful enough that ten seconds he is hit with a powerful slush from its tail. He casts a Water bubble to prevent the damage.
[Domain Skill - Water Bubble]
Info - Creates a defensive bubble made of water.
Description - Half of the player's health is converted into a defensive bubble.
After losing forty health SKY Ocean Hunter uses heal gaining fifty. life the two skills have the same refresh rate so he doesn't have to worry about it. Given how long each spell takes to refresh he realises that regen is not his problem. He still swings his hammer every three seconds, every thirty seconds he casts water blast. Coupled with activating his Water bubble to prevent damage. SKY Ocean Hunter begins the long arduous process of grinding a monster with health down.
[Author note; We all loves math. but I'm not doing the decimal places so the values aren't exact...think of it as weapon damage 44- 46 that way it makes sense. Also please let me know if failed to change anything properly. A lot changes on the fly to make everything make sense. If you have a question ask IF you see an error in continuity report it. It is your duty as a bug smasher..
Thank you for your submission DaoHao!! Had to nerf it ALOT but hope this is okay.
Class: Boatman
Passive: One of the crew: When five or more boatmen are on a vessel. Those Boatman gain a 5% per cent increase to stats.
1: With the wind: Create a gust of wind to increase sailing speed for 30 mins.
Skill 2: Sea Dogs: Gain a small attack buff.
Skill 3: To the depth!: Next cannon shot has an increased chance to penetrate the hull.
Boatmen are well-trained soldiers and excellent solar the backbone of any decent navy.
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