Chapter 28 - Necro Ice Golems : Trial(5)
'Should I just GIVE UP!?" Adam thought as he continued to cast his defense spell and Dodge the arrows that can't be blocked.
Without a doubt, that black creature was strong, but still, it didn't come across as truly overwhelming. But Adam's instincts are shouting that he could do it.
"Well, Well...Should we end this...now?" his sword gleamed in the light as he leaped high in the air.
Adam barely evaded the huge slash by sliding underneath the leaping monster, he was not gonna let this go, Adam abruptly turned around and tried to stab its spine.
Unfortunately, the spear dwelled deep into the black monarch's butt, "Damn thing...Using PETTY TRICKS"
He did feel somewhat sad for the monarch.
'But, there is no turning back at all'
"CRAZY"
[Your AGI and STR has temporarily boosted by 60%]
[You can no longer feel pain]
[You will only receive 50% of damage]
[Target locked: Black Monarch]
Adam felt the same rage to kill the black monarch as he felt before when he was killing chimera and silver wolf Lord.
He started to stab it multiple times, he also received blows from the black monarch, but he can feel no pain.
Both of them's HP started to drop constantly.
A lot of time has passed, he was still stabbing the black monarch to the point his hands started to feel numb.
But, he couldn't stop it.
[Adam: 3240/11,300]
[Black monarch: 7,870/44,000]
[Black monarch's HP has reduced below 25%, He will now go into last phase 'DEATH TRANSFORMATION']
Black monarch's body kept growing until reached about 5x times of its original state, and a horn-like crown also formed on its head
as bigger as the size of Adam's hand.
The armor of the black monarch didn't break
as the armor became bigger, adjusted the size
of his body.
"HAHAHA...I WILL KILL YOU"
He shouted as he rushed towards Adam to kill him, but he was stopped in his tracks at the next moment.
His hands were numb, his body was heavy, it seemed like someone his pulling him in all directions.
Black monarch slowly turned his head to see what's happening around him. They were Adam's golems.
Pulling him from every direction, he tried to shake it off, but the 6 golems were persistent.
But, it was only for a time being. So, Adam didn't wish to lose this chance.
"STAR STRIKE"
The spear went deep inside the black monarch's head, as he died.
Adam was glad that he can finally open his eyes.
The bright light pierced his eyes which hurt A little, but he loved the brightness.
(It doesn't mean he hates darkness)
[You've cleared the scenario <Kill the unknown> and earned the following rewards :
• MANA(M) : +250
• EARTH SUMMON( common)»»» GOLEM AWAKEN(epic).
1 random Passive (buff) spell has been acquired:
• Oath Shield]
[Saved golems can receive intelligence]
[Saved golems: 0/20]
[You can't summon golems, infinitely from now on]
[Your golem can receive either one of the infusions]
[Choose one infusion or none:
→Necrofire Infusion - enchants a summoned Incarnate, gives it necro fire element, unlocks:
•Fireball and
•Fire protection
•Epidemic of Fire
→Necroice Infusion - enchants a summoned Incarnate, gives it necro ice element, unlocks:
•Freezing shards
•Restoration
•Healing Ritual abilities.]
Adam pondered a minute to make the decision, both of the infusions had their advantages and disadvantages.
'If I choose necro fire infusion my golem will be like a destructive weapon and if I choose necro ice infusion...my golems will be long-lasting but their attack power may be lesser than fire golems'
Adam once again re-reed the interface and came to the conclusion, "Necroice infusion"
Instantly the golems in front of him, turns into white color and their HP increases drastically and a new slot indicating their MP formed before his eyes.
Out of 7 of them, Adam spots two golems that are standing at his side for the longest period, Adam makes two of them as his saved golems.
[Saved golems 7/20]
Adam callbacks the golems and waits for GM to transport him into the next area.
[You will be now transported to the place, where the final trial takes place]
---
SKILLS
[OATH SHIELD (passive)
Grade: Uncommon
-Activates when caster's HP is below 20% or ally's HP is below 30%.
-Enhances the caster's defense by 20%. Enhances the back row ally's defense by 30%, the effect dispells when either caster or the ally is defeated.
MP:130 CD: 20min]
[FREEZING SHARDS
Garde: Rare
-Targets 3 opponents and shoots one ice shard at each one of them, dealing 45% enhanced damage than normal damage.
-Can only be used when there are three or more opponents.
MP: 80 CD: 12min]
[RESTORATION
Grade: Rare
-Can only casted when summons HP is below 10%. Restores 12% HP per second, can last till summons HP reaches 70%.
MP: 60 CD: 120min]
[Healing ritual
Grade: Epic
-Recovers 20% of caster's or caster's ally's HP.
-Can be used against undead. Like priest's skill.
MP:30 CD:10 min]
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