Chapter 1115: New Power
Chapter 1115: New Power
I glanced at the red key with great interest and a bit of wonder, although there was no quest this time, which was quite surprising, I did receive something, a key from the Tower itself!
[Demon Gate Key (S Grade)]n/ô/vel/b//in dot c//om
A Special Demonic Key created by the Tower itself to open a Demon Gate that leads to the first Floor of Hell and its seven layers, located below the first floor of the Tower.
This Key can be used indefinitely, with a cooldown of 30 minutes with each usage, granting the ability to freely enter hell at will, albeit with that small time limit.
The Seven Layers of Hell are a dangerous Realm located below the first floor of the tower, often known as the Negative Floors, which start at o and go all the way to -7.
Beware of wandering into the Layers, their Archdemons, beings that govern them, roam freely and might not like your presence there.
It is an indefinite-usage item that allows me to instantly open a gate to the first floor of Hell, which seem to be the "negative floors" of the tower, right below Floor 1.
I don't even know what world Floor 1 is, and there's one hundred floors at that though. But I suppose it might be the lowliest of worlds out there.
It also has a cooldown of only 30 minutes, so maybe I could explore that place for half an hour and then get the hell out of there.
I did kill a Sin, so I guess this is just my reward for it, now, I wonder if Belphegor would be angry at me for doing that, or if he's chill as always.
I did kill his Primordial Sin after all, a powerful embodiment of negative power that has lived for eons, many generations in fact.
I didn't get any EXP from slaying it though, was it even alive?
It was definitely alive, right? I mean...
Eh, whatever.
I did get a lot of gains though.
Ding!
[Congratulations, you have slain the [Primordial Sin of Sloth (??? Rank)] x1!]
[You have devoured and absorbed the leftover power of the [Primordial Sin of Sloth] and their [Nightmare Realm]!]
[All Your Stats have increased by +1.000.000!]
[You acquired the Characteristic Skill: [Shattered Nightmare Realm Soul Body: Lv1]!]
[You acquired the Magic Skill: [Primordial Sin Magic: Sloth: Lv1]!]
[An incredible, never seen feat before! You have gained the recognition of the Tower itself.]
[You acquired the Title Skill: [Primordial Sin Slayer: Lv1]!]
[You received the Privilege: [Archnemesis of All Sins (A Rank)]!]
[The Tower has rewarded you for your great achievement with a Special Item: [Demon Gate Key (S Grade)] x1]
Seeing this again, I obtained three new skills and a new Privilege, though the latter are all rewards from the Tower. It went all according to plan, of course. By letting Sloth eat me, I was able to then eat him from the inside out, while Arachne weakened him.
It was a complete and total teamwork there, I relied on her as much as she did with me, and she got a lot stronger too, seeing her status from before, it had changed a lot. Her stats didn't increase but all her flaws were quickly corrected, and she gained dream and nightmare elemental powers.
Which apparently were sloth's whole shtick this entire time, and I had no freaking idea... I really got caught off-guard there, but heh, all according to plan anyways.
Well, whatever the case, I still got one million stats, three skills, and one privilege. I have a few other Skills I haven't checked completely, so I might as well inspect them, and also my privileges.
[Shattered Nightmare Realm Soul Body: Lv1]
Your Body and Soul have absorbed the shattered fragments of a large Nightmare Realm and have become one with it. Your Soul Body can now create, open, close, and expand an internal Fragmented Nightmare Realm where the souls of those asleep can be dragged inside and battled. If the battle is won by the wielder, the souls can be directly eaten, and the foe killed immediately.
This Fragmented Nightmare Realm is completely controlled by the user alone, and through the usage of Mana, it can be expanded and transformed, not only to trap foe's souls inside, but also to unleash a {Nightmare Soul Aura} around the user that will cause foes to randomly feel [Drowsiness], [Headache], [Confusion], and [Weakness] for 1 Minute and which can be stacked together. Alongside that, foes that fall into any of these conditions will also have their Stats lowered by 30%, with an additional +1% with each Skill Level.
The Fragmented Nightmare Soul Realm Size, Power, Expansion, and Healing factors will be based on 50% of the user's Magic and Aether Stats, with an additional 5% with each Skill Level. Using the Nightmare Essence extracted from the Realm, Nightmare Magic can be conjured to mess with a foe's soul and mind, and also attack them using their greatest fears. Using Mana, Nightmare Beasts of various shapes, sizes, and power levels can be summoned and created inside of the Fragmented Nightmare Realm, whose power will be based on 10% of the summoner's total stats, with an additional 2% with each Skill Level, and while fighting inside the Fragmented Nightmare Realm, their stats double.
So with this I pretty much gained a new Element, Nightmare! It goes really well with Darkness and Death already, mixing all three together will give me an amazing ability to weaken foes and have the chance to directly extract their souls if they fall asleep, pretty good.
It might not work with overpowered foes, but with anything else, it could become a very useful ability, I am definitely going to use this a lot, without a doubt.
It also comes with so many abilities, the power of just extracting souls from sleeping targets is just one of them, I can also get Nightmare Essence? Conjure Nightmare Magic, summon Nightmare Beasts, and even unleash a Nightmare Aura to cause status effects and weaken
foes, really good!
Ding!
[You have acquired the [Nightmare Element: Lv--] Characteristic Skill!]
Ah, there it is, fully assimilated by now.
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