Chapter 5 Secret In The Sea Of Consciousness
The original Esdras thought that he would be fine since Celine was going to take the test with him. She could protect him and then they would pass the test together.
That test was called the Rite of Passage.
However the current Esdras did not think in the same way as the old Esdras at all. No matter how good Celine was to him he could not leave his life in her hands.
Or anybody's hands for that matter.
In the first place not all level 4 apprentices were guaranteed to pass. It was true that they had the highest chance of survival but there were still casualties among them.
That meant that Celine had to fend for herself too. Esdras was not willing to be a burden, even more than that he didn't want to remain weak.
Esdras walked back to his tent and called out to the system, there were three more pages in the system that got added after he completed the assimilation.
He was curious and wanted to know what the system has in store foe him. The first one was called world, he clicked on it.
World: Arandos
Grade: 2.5
Hmm, it was the name of this new world, it was called Arandos and it looks like the system even assigned the world a level?
That was odd.
Well, maybe not as odd, after all the Planeswalkers as the name implies were beings that traveled to many different worlds. It was not usual for them to do something like this.
He just wondered what their criteria for assigning the grades to worlds. And it was 2.5, why not just 2 or 3?
Anyway he moved on to the next page, Traits:
1)Divination
2)Absolute unity
3)Metamorphosis
4)Complete Affinity
5)Memory slots (3/3)
Wow. It was not hard to figure out that he got these only after completely fusing with the divine shard in his possession.
These traits were innate talents of his race, just by virtue of having the divine shard his level of existence was elevated by so much.
After all, he may still look like a human but in truth his transformation to a being beyond comprehension has already started. His race in the system read as human (world wyrm).
However some if these traits were greyed out, this obviously meant that they were unavailable for some reason. The unavoidable traits were Metamorphosis and Memory slots.
Divination, use the power dwelling in the divine shard to peer into the future or the past of anything and anyone. The only exception being the host.
Use of this trait requires Origin Points due to the incomplete status of the divine spark.
'Holy mother of god,' Esdras was practically drooling. He could not fathom just how godly this ability was if it really worked that way.
But it consumes Origin Points. It looks like Origin points were much more valuable than he first thought.
Esdras lamented for a bit but he was ultimately not regretful. He did not think that upgrading his talent was a waste of Origin points.
He looked over to the other traits, next was Absolute unity:
All powers and energies no matter how contradictory in nature will be in harmony within the host.
Metamorphosis: ???
Complete affinity: ???
He saw only question marks, for Metamorphosis because it was grey but he didn't expect the same thing for Complete affinity too.
Complete affinity was not greyed out.
Memory slots: The memories of times gone. The host is currently unable to withstand the weight of the memories.
Esdras guessed that these memories must have belonged to the Planswalker whose divine shard he inherited.
Next was the skill page, this one was easy it was divided into passive and active skills. He had no active skills but he had one passive skill.
Third eye Lv.1 : peer into the essence of all experienced phenomena.
Hoh? He did not know that he had it, if he did he would have scanned the apprentices to know how their stats differed from his.
But since he was done with that he decided to start his work and construct the first elemental sigil.
The mages of this world, all used elemental magic, fire, water, wind, earth. Each element had a corresponding elemental sigil.
Esdras had all the inherited memories so he easily meditated and entered his sea of consciousness.
Esdras found himself in a transparent spirit-like form floating in nothingness above a lake. Above his head there was a ball of spiritual energy the sized of a horse.
The original Esdras's spiritual energy was almost nonexistent. Even the sea of consciousness below him was only a third of this lake.
However when Esdras took a closer look at the sea of consciousness he was taken back by two things.
First the pollution left behind by the original Esdras, back when he foolishly tried to construct a sigil he made a mess all over the place and made things harder for himself.
What was an elemental sigil made of? It was made of spiritual energy. It was supposed to permeate into the sea of consciousness and then slowly and carefully build the sigil.
But the original Esdras didn't have enough spiritual energy to do that. However instead on focusing on growing his spiritual power until it was possible he opted to recklessly start the process.
The original tried and failed multiple times and this damaged the sea of consciousness and left behind this pollution.
However that was not a big deal, Esdras could clean it up in one or two days thanks to his vast spiritual energy.
What really intrigued him was the second reason he was surprised when he looked at the sea of consciousness.
There was an outline of a certain symbol at the center of the sea of consciousness, a very familiar symbol to Esdras.
And how could it not be? After all it was The central symbol on his family's ancestral stone slab.
And when he successfully recreated it in his mind the divine shard fused with him and this whole thing started.
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