Second Life: Welcome to Gaia

Character Information [Jun Xie] (Spoiler - Chapter 24)



Character Information [Jun Xie] (Spoiler - Chapter 24)

Note: The character information will be updated throughout the novel, so I can focus on the essential info.

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Player: Ye Yan

Character: Jun Xie

Level: 5

Class: Fighter

HP (Health Points): 113/113

MP: 10/10

STA (Stamina): 22/22

AP (Action Points): 26/26

ATK (attack): 10+30 (40~40)

MATK (Magic Attack): 1+0 (1~1)

DEF (Deffense): (15+ 25)+53+9,3=102.3 (-5% dmg/ damage redution)

MDEF (Magic Deffense): (8,5+25)+0+3.35=36.85 (-5% dmg/ damage redution)

HIT (accuracy): 11.5

Flee (evasion/dodge): 7.5

ASPD(Atack Speed): 0.55

Critical chance: 2.8%

Critical damage: +6.5%

Cast Time Reduction: 4.5%

Movement Speed: 8.55 km/h (90%) [10% reductionbecause of weight]

Drop rate: +20%

Weight: 51/108.5 (47%)

EXP: 3,850/4,560

Skills: [Lucky Hit], [Endure], [Bash], [Provoke], [Iron-blooded Warrior], [Iron Skin], [Empty Slot], [Empty Slot].

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Base Stats:

STR (strength): 9+1

AGI (agility): 7

INT (intelligence): 1

DEX (dexerity): 7+2

VIT (vitality): 4

CON (constitution): 7

RES (resistance): 3

FAI (faith): 1

CHA (Charism): 3

ATT (attunement): 8

LUK (special): 1

Racial traits: Human start with 3 BP bonuses; gain 1 extra SP (skill point) every 20 levels.

Class feature: You don't spend stamina using a shield, and gain a 5% damage reduction in both DEF and MDEF.

Guild:

Base Points: 0 Skill Points: 0

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Resistance:

Stun: 7%

Poison: 7%

Silence: 7%

Bleeding: 7%

Sleep: 7%

Stone curse: 6%

Freeze: 7%

Curse: 7%

Blind: 7%

Confusion: 7%

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EQUIPMENT

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[Fan of the wine] (Bronze, one-hand weapon: Fan)

Description: A all-around weapon with bronze hidden blades in its stem and a jug of wine painted on it. Appears to be a normal utensil until it's too late.

ATK + 25

DEF + 25

STR +1

DEX +2

Level requirement: 5

Class requirement: Fighter, Swordsman, Thief, Merchant, and Doctor

Durability: 40/40

Weight: 10

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[Wooden Mail] (wood, Armor: Body Armor)

Description: The only remains of a poor soldier.

Def+4

Level requirement: 1

Class requirement: unrestricted

Durability: 30/30

Weight: 20

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[Cotton Pants] (Trash, Armor: Pants)

Description: A simple piece of clothing.

Def: 2

Level requirement: 1

Durability: 10/10

Weight: 3

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[Dinosaur Leather Shoes] (Bronze, Armor: Footgear)

Description: Leather taken from the most tender part of a dinosaur, but don't ask from where.

DEF +15

Level Requirement: 3

Class requirement: Fighter, Swordsman, Thief, and Archer.

Durability: 40/40

Weight: 10

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[Fighter's leather gloves] (Bronze, Armor: Gloves)

Description: A pair of leather gloves with bronze details that are very suitable for fighters.

DEF + 5

ATK + 5

Level Requirement: 5

Durability: 40/40

Weight: 3

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[Hood] (Trash, Armor: Hood)

Description: A simple piece of clothing.

Def: 2

Level requirement: 1

Durability: 10/10

Weight: 5

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SKILLS

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[Lucky Hit] (Skill - Active: Utility) (Level 3)

Description: Luck is as good as a skill if it gets results.

Effect: Your critical chance increase in (30+ Skill level*2)% for 1 minute.

Cooldown: (20-skill level) minutes

Class requirement: Unrestricted

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[Endure] (Skill - Active: Defensive) (Level 1)

Description: I can endure everything.

Effect: Increase a player defense and magic defense by 80% for 10 seconds. The player becomes immune to flinch and stun, while the skill is active.

Cooldown: 3 minutes (Each skill level decrease cooldown by 10 seconds)

Class Requirement: Fighter, and Swordsman

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[Bash] (Skill - Active: Offensive) (Level 2 - Novice)

Description: You strike hard and violently your foe.

Effect: You attack your enemy with ATK equal to (100+20*Skill level) %.

Secondary effect: Has (1+ Skill level) % chance to Stun the target.

Cost: 1 AP

Cooldown: None

Class Requirement: Fighter, Swordman

Proficiency: 1/1,000

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[Provoke] (Skill - Active: Defensive) (Level 1 - Novice)

Description: Come hit me, sucker!

Effect: Lowers the enemy DEF by (3+3*Skill level)% and increases their ATK by (1+Skill Lvl)% for 10 seconds.

Cooldown: (20 - skill level) seconds.

Class requirement: Fighter, Swordman

Proficiency: 1/1,000

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[Iron-blooded Warrior] (Skill - Passive: Defensive) (Level 3)

Description: You have an unyielding soul of a true warrior.

Effect (Passive): Increase your DEF and MDEF by (5*player level) and gain a +(2*Skill Level)% bonus in both attributes.

Secondary Effect: Increase all resistance by 1%.

Player: Jun Xie

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[Iron Skin] (Skill - Active: Defensive) (Level 1)

Description: You irradiate a metallic luster as your skin turned to iron.

Effect: Raise your DEF and MDEF by 100% but decrease ASPD by 40% for (30*skill level) seconds.

Cooldown: 20 minutes

Class Requeriment: Fighter

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BAG ITEMS (20 slots)

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[Basic Scroll of Teleportation] (Scroll - consumable)

Description: It can immediately transport you to the last city you have been to.

Effect: Teleport you to the Teleportation Hall of the last city that you have been to.

Cast Time: 5 seconds.

Quantity: 2

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[Communication Stone] (Tool)

Description: A device for transmitting voices over a distance.

Effect: Enable a player to make a long-distance call to one person at a time.

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[Scroll of Cleansing] (Scroll - Consumable)

Description: It rid the mind of all impurities.

Effect: Reduce poison and curse effects by 20%.

Cast Time: 10 seconds.

Cooldown: 2 hours.

Quantity: 1

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[Keremeet Leavings] (Quest item)

Description: A little ball of phlegm.

Note: Can not be stored.

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[Macho-man Headband] (Bronze, Armor: Headgear)

Description: A leather headband dyed pink made for males (not really).

DEF + 6

STR+ 1

Level Requirement: 5

Durability: 40/40

Weight: 2

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[Minor Healing Potion] (Consumable)

Description: Replenish a character's life.

Effect: Restore 40 HP.

Quantity: 10

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[Bread] (Consumable)

Description: A flour-based dough that has been leavened and then baked. One unit can satiate a character for a whole day.

Effect: Restore 20 HP.

Quantity: 10

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[Water Bottle] (Consumable)

Description: A bottle with drinking water. Two units can satiate a character for a whole day.

Effect: Restore 10 HP.

Quantity: 20

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Money: 0 Gold, 8 Silver, 30 Coppers

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BANK ITEMS (200 slots)

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[Acid Bottle] (consumable)

Description: A bottle holding a highly corrosive acid. Can be used in alchemy.

Use: Sprinkle on an enemy to lower its defense. Def-10.

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[Begginer's dagger] (wood, one-hand weapon: dagger)

Atk: 17

Description: A dagger forged for greenhorns.

Level requirement: 0

Class requirement: Novice

Durability: 30/30

Weight: 10

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[Flask of Oil] (Miscellaneous)

Description: A bottle containing oil. It's definitely not edible. Can be used in alchemy.

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[Mother-in-law's Tongue] (Miscellaneous)

Description: This item can be a tool of the devil. Can be used in alchemy.

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[Potion of Gossip] (Recipe)

Description: A potion that can make monsters or NPCs say everything you want to know after consuming it.

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