Chapter 64
In the form of a surprise attack, the ghosts that slipped through the door were stabbed with arrows, burst into flames, and were drenched in a torrent of light This attack blew away the lower-class ghost-type Wraiths and Wights who arent as strong.
However, theres still the Lesser Liches that havent been reduced by even one. Anyway, with this, the 12 monsters have been reduced to 4; for now, at least the numbers alone have become better
Lesser Liches, or the Vanguard Destroyers as the players call them, or the Trauma Bringers.
If youre wondering why they have such a ridiculously bad reputation, first of all, since theyre ghosts, physical attacks attacks wont hit at all, like Ive said before.
Axes in particular have a bad affinity with them, so in front of a Lesser Lich, the heavy-hitting Axe cant do a thing.
Furthermore, although the Lesser Lich has less damaging ability when compared to a Lich this is why theyre called the Trauma Bringers.
Im derailing a bit, but I want to talk about what it means for a party to be annihilated; its when every members HP becomes 0, and every member is unable to battle; thats the standard annihilation.
This is whats widely understood, but the terrifying part of a Lesser Lich is [its no different from a Lich when it comes to inflicting Bad Statuses], and from that, if every member is Paralyzed, Frozen, or Petrified and first cornered into this pseudo-annihilated state, its more than enough.
Freeze and Paralyzation can be given by AOE Water Magic and Dark Magics, but Paralyzation and Petrification are additional effects that can by inflicted through their scratches. If you become unable to move, it wont matter what kind of defensive power you have, and recovery as well has about no meaning.
And to make things even worse, the Lesser Lich has the logic to prioritize the players who can still move over the players who have been inflicted with the inability to move. As for what that means
[After sealing the movements of the party members one at a time, once all members are unable to move, before it kills you, it can endlessly torment you] is what it means, and as a bonus, its firepower is less than a Lichs, so the time it torments you can be even longer and therefore its the Trauma Bringer.
And even though experiencing its scratches and close-range attacks can cause you to suffer from Paralyzation and Petrification with 1 hit if youre unlucky, from the players side, physical attacks are completely ineffective, so thats why its the Vanguard Destroyer.
Therefore, even if its just one, its an opponent where you cant afford any negligence.
Ku, if we could have at least taken out one of them
Even though they took AOE magic, and even arrows, the 4 Lesser Liches survived, so I curse at them. It looks like, although the arrows hit the Wraiths, they didnt reach the Lesser Liches because they were probably still in the wall.
At this point, our situation looks pretty bleak.
But its not like I stopped my hand; anyway, I dont spare my MP and continue to activate
Milly and Eliza also immediately began chanting magic arias.
Vanguard Reiji doesnt attack with his one-handed axe; freely using his Shield Arts, he circles around defending the rearguards from the incoming magic the Lesser Liches are bombarding them with.
As for Rona, with a,
Battle Ki is a Skill where you can utilize a type of ki to fight with; you can deal out damage other than physical damage with physical attacks; its a rare ability she has. This way, the risky possibility of being able to punch Lesser Liches is possible.
Last is Zwei, with a
Since its a vanguards projectile attack, the MP cost is pretty harsh, but I guess he doesnt have any other Arts he can use, so it cant be helped.
Even so, 4 Lesser Liches really is tough after all; With my own bow and Milly and Elizas magic, we finally sunk one, but thats when the situation began to get bad.
Dammit, my MPs shot! Zwei was the first to raise the alarm for MP shortage; the vanguards never have much MP to begin with, and in addition, firing multiple
Right after, right when I thought I heard Reiji raise a Gu-!?, I see that his left hand has been Petrified.Clang!That loud sound resonated as his large shield fell from his hand.
With this, the magic attacks from the Lesser Liches that couldnt reach the rearguards will be able to hit them.
Reiji leaves the attacks up to his Fairy as well, not able to do anything other than stand around. Right now there are antidotes for Poison, Burn, and Paralysis, but theres no antidote for Petrification; theres nothing that can be done without high level Light Magic.
Without the defense of Reijis shield, you could see Elizas composure fall apart. Clearly panicking, her magic aria mistakes became extremely obvious.
The only ones in the party that have Light Magic are only Milly and her; the one with the best healing abilities in the party is Eliza; the only who who can recover Reijis arm from Petrification is Eliza, and yet thanks to her aria mistakes, she still hasnt done it, and shes stopped her attacks.
Rona is skillfully evading, absorbed in counter-styled fighting and escaping from the Lesser Lichs outstretched arms. Milly is also continuing to attack with her specialty, Fire Magic but the decrease in firepower is already obvious; at this rate, we wont be able to hold out here. I am also making use of
I dont really want to use this, but Rona, get back!
If we let this drag out, we really will be annihilated. Once I told Rona to back up, I activated
After seeing that Rona had fallen back with Back Step with a sideglance, I took out 6 of the 12 bottles of Enhanced Oil I was carry and threw them all out in front of the Lesser Liches. Of course, at the instant I threw them, I quickly backed up myself.
KABOOOOOooom!
And, letting loose that huge noise, 6 pillars of fire broke out, changing into 1 giant pillar of fire that roasted the Lesser Liches.
The Lesser Liches that had piled up the damage from Ronas strikes and my own bow were burned out within this blaze; there are 2 left.
as for why I chose to use the Oil here is, 1st , of course its to deal huge damage to the Lesser Liches, but theres one more reason Eliza, awake now!?; the other goal is to bring back Eliza before she falls into a panic.
Falling into a panic and randomly firing magic without thinking, it would be like we had 1 more enemy; that situation is what I had to avoid.
. Id like to avoid using an explosive in a confined place like this, but it probably wouldnt have stopped the situation.
Shaving off one of the Lesser Liches, making a huge sound, and burning the Lesser Liches with fire; with all those as a shock, Eliza would be able to somehow avoid falling into a complete panic; she began her healing magic area once the aria finished, the magic activated and Reijis left hand was freed from Petrification; Reiji picked up his dropped shield; the situation has already improved.
The leftover Lesser Liches only took a little longer to defeat successfully.
Even though theyre ghosts, it seems like fire is still hot for them, so they took quite a bit of damage.
Right after, my arrows, Milly and Elizas magic, Ronas strikes, and the 5 Fairies struggled hard to take them down. I was wondering how it would turn out when we found this group of monsters, but ending up with only this degree of injury, we had good luck to defeat them, so I guess its fine.
Before the battle ended, all members were pushed to the brink, though. Fortunately,
SKILLS
[Wind-Blown Hunting Bow]Lv11 4UP
[Assaulting Kick]Lv21
[Farsight]Lv50
[Craftsmanship]Lv52
[Small Shield]Lv 6
[Stealth]Lv40
Reserved Skills
[Woodworking]Lv34
[Blacksmithing]Lv39
[Alchemy]Lv40
[Advanced Cooking]Lv4
ExP 4
Titles Possessed: The One who Charmed Even the Fairy Queen, The One who Defeated a Great Foe Alone
His second name from other players is The Fairy Queens Husband-san
A/N:Nasty monsters are scary, but rather than those, the ones who use Confusion Statues and Charm Statuses to have you attack your allies are even scarierne
Being killed by a party member ally with a powerful weapon is an experience that everyone has probably experienced, maybe.
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